pixels             …everywhere.

Tag: pixels

Pixels big enough to hug

by on Aug.05, 2011, under art, fun

Humbly admitting to a bit of narcissism, I googled ‘pixels everywhere‘ recently and stumbled upon ‘Pixels Motel Mozaique‘ by Dutch designers Jonas Vorwerk and Yoren Schriever. These indeed are (huge) pixels everywhere! I’m used to thinking about pixel sizes in fractions of a millimeter —these ones are fractions of a meter. In a world of megapixels, this site had decapixels (I understand they used just 50 pixels).

There’s a brief description of how the pixels work here. Each pixel’s color and brightness can be changed by tilting it (there is an accelerometer in each one). It certainly looks like people are having a lot of fun and it is pretty.

Now, if the pixels could  self-detect and if we could get content to them… Hmmmm…

Yoren Schriever on his site mentions that each cube has a data port and “…this port can also be used to communicate with the firmware, making it possible to send color commands to the cube, or read the accelerometer values from it“. Maybe it is  possible.

I wish I could have seen it in person. Great work, Jonas and Yoren. Thanks for inventing a new kind of interactive pixels. Who would have thought of pixels you could pick up and hug? I really, really like this.

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Pixels, pixels, on the wall…

by on Aug.04, 2011, under furniture, interior design, musings, technology

Why do I think that lighting will become pixelized sooner than most people think?

Consider the lowly wall lamp. It might be on the wall of your local cinema or in a restaurant or even in your home.

If we could pixelize it, some really interesting things can happen. Of course it still can illuminate, but it could do much more. Obvious things like adapt color. Or set the mood in the room with soothing scenes or whimsical art. Or enable play. Or communicate with you as part of a group or as an individual. Help you find your way. Help advertisers get their message to you.
This lamp is a lot like an ultra short throw projector, isn’t it? It sure is. That’s why this is going to happen sooner than most people think.

It actually could be done now in a brute-force way.

But for practical, affordable, widespread use what’s needed is low bill of material cost (a lot lower cost than for projection today),  better light efficiency, and ways to get content to the digital lights. We already have wireless and power line communications so getting content to the display won’t be hard. The volumes could be enormous–there are a lot more room lights in the world than there are projectors– and that will help drop costs but there’s a long way to go. Light efficiency could be hard to achieve but work in holographic light modulation (e.g. Light Blue Optics) might be part of the solution if it can be scaled up in brightness. When this begins to happen, pixels will indeed be everywhere.

(thanks once again to Kristina Foster for the animation)

 

 

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